The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Suppose that n tokens are arbitrarily placed on the n nodes of a graph. At each parallel step one token may be moved from each node to an adjacent node. An algorithm for the near-...
Andrei Z. Broder, Alan M. Frieze, Eli Shamir, Eli ...
We address various aspects of our computer algebra-based computer logic system redlog. There are numerous examples in the literature for successful applications of redlog to practi...
We present a unified approach to locality optimization that employs both data and control transformations. Data transformations include changing the array layout in memory. Contr...
Cooperative problem solving with resource constraints are important in practical multi-agent systems. Resource constraints are necessary to handle practical problems including dis...
Toshihiro Matsui, Hiroshi Matsuo, Marius Silaghi, ...