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» Parallel Computation of Nash Equilibria in N-Player Games
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AAAI
2012
11 years 10 months ago
Generalized Sampling and Variance in Counterfactual Regret Minimization
In large extensive form games with imperfect information, Counterfactual Regret Minimization (CFR) is a popular, iterative algorithm for computing approximate Nash equilibria. Whi...
Richard G. Gibson, Marc Lanctot, Neil Burch, Duane...
BIRTHDAY
2009
Springer
14 years 2 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
COLCOM
2005
IEEE
14 years 1 months ago
"Token" equilibria in sensor networks with multiple sponsors
When two sponsoring organizations, working towards separate goals, can employ wireless sensor networks for a finite period of time, it can be efficiency-enhancing for the sponso...
David A. Miller, Sameer Tilak, Tony Fountain
MOBIHOC
2010
ACM
13 years 5 months ago
Spectrum pricing games with bandwidth uncertainty and spatial reuse in cognitive radio networks
In cognitive radio networks (CRN), primary users can lease out their unused bandwidth to secondary users in return for a fee. We study price competition in a CRN with multiple pri...
Gaurav S. Kasbekar, Saswati Sarkar
MST
2011
184views Hardware» more  MST 2011»
13 years 2 months ago
Stackelberg Strategies and Collusion in Network Games with Splittable Flow
We study the impact of collusion in network games with splittable flow and focus on the well established price of anarchy as a measure of this impact. We first investigate symmet...
Tobias Harks