This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
We describe a radically new cache architecture and demonstrate that it offers a huge reduction in cache cost, size and power consumption whilst maintaining performance on a wide ra...
High performance portable and space-borne systems continue to demand increasing computation speeds while concurrently attempting to satisfy size, weight, and power constraints. As...
Chirag S. Patel, Sek M. Chai, Sudhakar Yalamanchil...
Abstract--The increasing availability of multi-core and multiprocessor architectures provides new opportunities for improving the performance of many computer simulations. Markov C...
Jonathan M. R. Byrd, Stephen A. Jarvis, Abhir H. B...
Exact and approximate membership lookups are among the most widely used primitives in a number of network applications. Hash tables are commonly used to implement these primitive ...