The performance benefits of GPU parallelism can be enormous, but unlocking this performance potential is challenging. The applicability and performance of GPU parallelizations is...
Thomas B. Jablin, Prakash Prabhu, James A. Jablin,...
The motivation and objective for this paper is to demonstrate “Personal High Performance Computing (PHPC)”, which requires only a smaller number of computers, resources and sp...
Software is a ubiquitous component of our daily life. We often depend on the correct working of software systems. Due to the difficulty and complexity of software systems, bugs an...
David Lo, Hong Cheng, Jiawei Han, Siau-Cheng Khoo,...
Our current concern is a scalable infrastructure for information retrieval (IR) with up-to-date retrieval results in the presence of frequent, continuous updates. Timely processin...
We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and s...
Robert Albright, Alan J. Demers, Johannes Gehrke, ...