Sciweavers

581 search results - page 48 / 117
» Parallel Functional Reactive Programming
Sort
View
PPSN
2010
Springer
13 years 6 months ago
Using Co-solvability to Model and Exploit Synergetic Effects in Evolution
Abstract. We introduce, analyze, and experimentally examine co-solvability, an ability of a solution to solve a pair of fitness cases (tests). Based on this concept, we devise a co...
Krzysztof Krawiec, Pawel Lichocki
CONCUR
2004
Springer
14 years 2 months ago
Open Maps, Alternating Simulations and Control Synthesis
Abstract. Control synthesis is slowly transcending its traditional application domain within engineering to find interesting and useful applications in computer science. Synthesis...
Paulo Tabuada
CC
2000
Springer
105views System Software» more  CC 2000»
14 years 1 months ago
MATOU: An Implementation of Mode-Automata
Mode-Automata have been proposed in [11]. They introduce, in the domain-specific data-flow language Lustre for reactive systems, a new construct devoted to the expression of runn...
Florence Maraninchi, Yann Rémond, Yannick R...
LICS
1997
IEEE
14 years 10 days ago
How Much Memory is Needed to Win Infinite Games?
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...
CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 10 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...