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96
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IPPS
2000
IEEE
15 years 6 months ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
161
Voted
SMI
2008
IEEE
255views Image Analysis» more  SMI 2008»
15 years 8 months ago
GPU-accelerated surface denoising and morphing with lattice Boltzmann scheme
In this paper, we introduce a parallel numerical scheme, the lattice Boltzmann method, to shape modeling applications. The motivation of using this originally-designed fluid dyna...
Ye Zhao
BMCBI
2010
198views more  BMCBI 2010»
15 years 2 months ago
ClustalXeed: a GUI-based grid computation version for high performance and terabyte size multiple sequence alignment
Background: There is an increasing demand to assemble and align large-scale biological sequence data sets. The commonly used multiple sequence alignment programs are still limited...
Taeho Kim, Hyun Joo
81
Voted
ICRA
2009
IEEE
83views Robotics» more  ICRA 2009»
15 years 9 months ago
Real-time correlative scan matching
— Scan matching, the problem of registering two laser scans in order to determine the relative positions from which the scans were obtained, is one of the most heavily relied-upo...
Edwin B. Olson
3DIM
2007
IEEE
16 years 2 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...