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SI3D
2010
ACM
14 years 2 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
VIS
2004
IEEE
164views Visualization» more  VIS 2004»
14 years 8 months ago
Real-Time Motion Estimation and Visualization on Graphics Cards
We present a tool for real-time visualization of motion features in 2D image sequences. The motion is estimated through an eigenvector analysis of the spatiotemporal structure ten...
Christoph S. Garbe, Robert Strzodka
SBACPAD
2007
IEEE
157views Hardware» more  SBACPAD 2007»
14 years 1 months ago
Exploring Novel Parallelization Technologies for 3-D Imaging Applications
Multi-dimensional imaging techniques involve the processing of high resolution images commonly used in medical, civil and remote-sensing applications. A barrier commonly encounter...
Diego Rivera, Dana Schaa, Micha Moffie, David R. K...
DAGM
2008
Springer
13 years 9 months ago
Sliding-Windows for Rapid Object Class Localization: A Parallel Technique
Abstract. This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the im...
Christian Wojek, Gyuri Dorkó, André ...
VISUALIZATION
1998
IEEE
13 years 11 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...