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APPT
2009
Springer
14 years 18 days ago
Efficient Multiplication of Polynomials on Graphics Hardware
We present the algorithm to multiply univariate polynomials with integer coefficients efficiently using the Number Theoretic transform (NTT) on Graphics Processing Units (GPU). The...
Pavel Emeliyanenko
IPPS
2009
IEEE
14 years 3 months ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
EUROGP
2007
Springer
175views Optimization» more  EUROGP 2007»
14 years 2 months ago
Fast Genetic Programming on GPUs
As is typical in evolutionary algorithms, fitness evaluation in GP takes the majority of the computational effort. In this paper we demonstrate the use of the Graphics Processing...
Simon Harding, Wolfgang Banzhaf
DAGM
2009
Springer
13 years 9 months ago
A Gradient Descent Approximation for Graph Cuts
Abstract. Graph cuts have become very popular in many areas of computer vision including segmentation, energy minimization, and 3D reconstruction. Their ability to find optimal res...
Alparslan Yildiz, Yusuf Sinan Akgul
3DPVT
2006
IEEE
233views Visualization» more  3DPVT 2006»
14 years 2 months ago
Scanline Optimization for Stereo on Graphics Hardware
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea ...
Christopher Zach, Mario Sormann, Konrad F. Karner