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VMV
2001
144views Visualization» more  VMV 2001»
13 years 10 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann
PC
2010
177views Management» more  PC 2010»
13 years 7 months ago
Parallel graph component labelling with GPUs and CUDA
Graph component labelling, which is a subset of the general graph colouring problem, is a computationally expensive operation that is of importance in many applications and simula...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne
IPPS
2006
IEEE
14 years 2 months ago
Bio-sequence database scanning on a GPU
Protein sequences with unknown functionality are often compared to a set of known sequences to detect functional similarities. Efficient dynamic programming algorithms exist for t...
Weiguo Liu, Bertil Schmidt, Gerrit Voss, Adrian Sc...
IPPS
2000
IEEE
14 years 1 months ago
Ordering Unstructured Meshes for Sparse Matrix Computations on Leading Parallel Systems
Abstract. Computer simulations of realistic applications usually require solving a set of non-linear partial di erential equations PDEs over a nite region. The process of obtaini...
Leonid Oliker, Xiaoye S. Li, Gerd Heber, Rupak Bis...
IPPS
2006
IEEE
14 years 2 months ago
Dynamic multi phase scheduling for heterogeneous clusters
Distributed computing systems are a viable and less expensive alternative to parallel computers. However, concurrent programming methods in distributed systems have not been studi...
Florina M. Ciorba, Theodore Andronikos, Ioannis Ri...