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JVCA
2007
93views more  JVCA 2007»
13 years 9 months ago
Gradient-based shell generation and deformation
Shell becomes popular in a variety of modeling techniques for representing small-scale features and increasing visual complexity. Current shell generation algorithms do not measur...
Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, H...
APDC
1997
13 years 10 months ago
An Improved Parallel Algorithm for Delaunay Triangulation on Distributed Memory Parallel Computers
Delaunaytriangulationhas beenmuchusedin suchapplicationsas volumerendering, shape representation, terrain modeling and so on. The main disadvantage of Delaunay triangulationis lar...
Sangyoon Lee, Chan-Ik Park, Chan-Mo Park
EOR
2006
65views more  EOR 2006»
13 years 9 months ago
Generation of assembly graphs by systematic analysis of assembly structures
: Aimed at detection of parallel assembly modes, a method for assembly graph construction is described that is based on the systematic generation and analysis of precedence relatio...
Alfred J. D. Lambert
LCPC
2001
Springer
14 years 1 months ago
The Structure of a Compiler for Explicit and Implicit Parallelism
Abstract. We describe the structure of a compilation system that generates code for processor architectures supporting both explicit and implicit parallel threads. Such architectur...
Seon Wook Kim, Rudolf Eigenmann
VISUALIZATION
1997
IEEE
14 years 1 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...