The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
Abstract. In this paper we introduce a new mesh refinement method for subdivision surfaces. It generates a semiregular 4-direction hierarchical structure from control meshes repres...
We present results on a two-step improvement of mesh quality in three-dimensional Delaunay triangulations. The first step refines the triangulation by inserting sinks and eliminate...
We introduce anisotropic Voronoi diagrams, a generalization of multiplicatively weighted Voronoi diagrams suitable for generating guaranteed-quality meshes of domains in which lon...
This paper describes a method for extracting feature edges of a polygonal surface for mesh generation. This method can extract feature edges from a polygonal surface typically cre...