We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of s...
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
We introduce a framework for face recognition at a distance based on sparse-stereo reconstruction. We develop a 3D acquisition system that consists of two CCD stereo cameras mount...
Ham M. Rara, Shireen Y. Elhabian, Asem M. Ali, Mik...
We present a data structure which represents a wellshaped convex tetrahedral mesh, M, in linear space such that path traversals visiting a sequence of K tetrahedra require O (K/ l...