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» Parallel Network Simulation under Distributed Genesis
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JSAC
2008
139views more  JSAC 2008»
13 years 7 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
ICDCSW
2007
IEEE
14 years 2 months ago
UBCA: Utility-Based Clustering Architecture for Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
Brent Lagesse, Mohan Kumar
WDAG
2001
Springer
131views Algorithms» more  WDAG 2001»
14 years 4 days ago
The Complexity of Synchronous Iterative Do-All with Crashes
Abstract. The ability to cooperate on common tasks in a distributed setting is key to solving a broad range of computation problems ranging from distributed search such as SETI to ...
Chryssis Georgiou, Alexander Russell, Alexander A....
SAC
2004
ACM
14 years 1 months ago
An architecture for information retrieval over semi-collaborating Peer-to-Peer networks
Peer-to-Peer (P2P) networking is aimed at exploiting the potential of widely distributed information pools and its effortless access and retrieval irrespectively of underlying net...
Iraklis A. Klampanos, Joemon M. Jose
JSAC
2007
132views more  JSAC 2007»
13 years 7 months ago
Lifetime maximization via cooperative nodes and relay deployment in wireless networks
— Extending lifetime of battery-operated devices is a key design issue that allows uninterrupted information exchange among distributed nodes in wireless networks. Cooperative co...
Thanongsak Himsoon, W. Pam Siriwongpairat, Zhu Han...