The ability to deliver appropriate information to learners at the most appropriate time is an essential component of good instruction. In the best learning environments, this info...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
We study the regret of an online learner playing a multi-round game in a Banach space B against an adversary that plays a convex function at each round. We characterize the minima...
We address the problem of multi-person tracking in a complex scene from a single camera. Although trackletassociation methods have shown impressive results in several challenging ...
—Online learning algorithms often have to operate in the presence of concept drifts. A recent study revealed that different diversity levels in an ensemble of learning machines a...