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135
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TEDU
2008
126views Education» more  TEDU 2008»
15 years 28 days ago
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations
Abstract. Traditionally, medical education has used live patients to teach medical procedures. This carries a significant risk to patients. As learning technology advances, the ear...
Pablo Moreno-Ger, Carl Blesius, Paul Currier, Jos&...
JMLR
2012
13 years 5 months ago
Multi Kernel Learning with Online-Batch Optimization
In recent years there has been a lot of interest in designing principled classification algorithms over multiple cues, based on the intuitive notion that using more features shou...
Francesco Orabona, Jie Luo, Barbara Caputo
C5
2004
IEEE
15 years 6 months ago
Enabling Social Dimensions of Learning through a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environm
Existing online learning experiences lack the social dimension that characterizes learning in the real world. This social dimension extends beyond the traditional classroom into t...
Julian Lombardi, Mark P. McCahill
ICIP
2003
IEEE
16 years 4 months ago
Image compression with on-line and off-line learning
Images typically contain smooth regions, which are easily compressed by linear transforms, and high activity regions (edges, textures), which are harder to compress. To compress t...
Patrice Y. Simard, Christopher J. C. Burges, David...
55
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HICSS
2007
IEEE
107views Biometrics» more  HICSS 2007»
15 years 8 months ago
An Abstract Transcript Notation for Analyzing Interactional Construction of Meaning in Online Learning
Daniel D. Suthers, Nathan Dwyer, Ravikiran Vatrapu...