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» Parallel State Transfer in Object Replication Systems
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SCCC
2005
IEEE
14 years 1 months ago
Balancing active objects on a peer to peer infrastructure
We present a contribution on dynamic load balancing for distributed and parallel object-oriented applications. We specially target on peer to peer systems and its capability to di...
Javier Bustos-Jiménez, Denis Caromel, Alexa...
SAC
2009
ACM
14 years 2 months ago
DARAW: a new write buffer to improve parallel I/O energy-efficiency
In the past decades, parallel I/O systems have been used widely to support scientific and commercial applications. New data centers today employ huge quantities of I/O systems, wh...
Xiaojun Ruan, Adam Manzanares, Kiranmai Bellam, Xi...
ICPADS
2008
IEEE
14 years 1 months ago
Delaunay State Management for Large-Scale Networked Virtual Environments
Peer-to-Peer (P2P) networks have been proposed as a promising approach to create more scalable Networked Virtual Environment (NVE) systems, but P2P-NVE also increases the probabil...
Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang
ICRA
2010
IEEE
185views Robotics» more  ICRA 2010»
13 years 6 months ago
MOPED: A scalable and low latency object recognition and pose estimation system
— The latency of a perception system is crucial for a robot performing interactive tasks in dynamic human environments. We present MOPED, a fast and scalable perception system fo...
Manuel Martinez, Alvaro Collet, Siddhartha S. Srin...
ATAL
2008
Springer
13 years 9 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...