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ICS
2010
Tsinghua U.
14 years 1 months ago
Large-scale FFT on GPU clusters
A GPU cluster is a cluster equipped with GPU devices. Excellent acceleration is achievable for computation-intensive tasks (e.g. matrix multiplication and LINPACK) and bandwidth-i...
Yifeng Chen, Xiang Cui, Hong Mei
ICS
2010
Tsinghua U.
14 years 1 months ago
Streamlining GPU applications on the fly: thread divergence elimination through runtime thread-data remapping
Because of their tremendous computing power and remarkable cost efficiency, GPUs (graphic processing unit) have quickly emerged as an influential computing platform for a broad ...
Eddy Z. Zhang, Yunlian Jiang, Ziyu Guo, Xipeng She...
EUROPAR
2009
Springer
14 years 1 months ago
MyriXen: Message Passing in Xen Virtual Machines over Myrinet and Ethernet
Data access in HPC infrastructures is realized via user-level networking and OS-bypass techniques through which nodes can communicate with high bandwidth and low-latency. Virtualiz...
Anastassios Nanos, Nectarios Koziris
SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CRYPTO
2000
Springer
149views Cryptology» more  CRYPTO 2000»
14 years 1 months ago
A Cryptographic Solution to a Game Theoretic Problem
In this work we use cryptography to solve a game-theoretic problem which arises naturally in the area of two party strategic games. The standard game-theoretic solution concept for...
Yevgeniy Dodis, Shai Halevi, Tal Rabin