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ICMCS
2005
IEEE
194views Multimedia» more  ICMCS 2005»
14 years 2 months ago
An hardware architecture for 3D object tracking and motion estimation
We present a method to track and estimate the motion of a 3D object with a monocular image sequence. The problem is based on the state equations and is solved by a sequential Mont...
Patrick Lanvin, Jean-Charles Noyer, Mohammed Benje...
RT
1995
Springer
14 years 1 days ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
IEEECGIV
2006
IEEE
14 years 2 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
ICSE
2010
IEEE-ACM
13 years 10 months ago
DETERMIN: inferring likely deterministic specifications of multithreaded programs
The trend towards multicore processors and graphic processing units is increasing the need for software that can take advantage of parallelism. Writing correct parallel programs u...
Jacob Burnim, Koushik Sen
IPPS
2007
IEEE
14 years 2 months ago
A Reconfigurable Load Balancing Architecture for Molecular Dynamics
This paper proposes a novel architecture supporting dynamic load balancing on an FPGA for a Molecular Dynamics algorithm. Load balancing is primarily achieved through the use of s...
Jonathan Phillips, Matthew Areno, Chris Rogers, Ar...