Sciweavers

439 search results - page 40 / 88
» Parallel evolutionary algorithms on graphics processing unit
Sort
View
IPPS
2006
IEEE
14 years 2 months ago
Phylospaces: reconstructing evolutionary trees in tuple space
Phylospaces is a novel framework for reconstructing evolutionary trees in tuple space, a distributed shared memory that permits processes to communicate and coordinate with each o...
Marc L. Smith, Tiffani L. Williams
VIS
2007
IEEE
188views Visualization» more  VIS 2007»
14 years 9 months ago
Fast Filament Tracking Using Graphics Hardware
Recent developments in biomedical imaging are producing massive data sets containing structures, such as fine filaments, that are difficult to visualize. In this paper, we describ...
David M. Mayerich, Zeki Melek, John Keyser
ISBI
2008
IEEE
14 years 9 months ago
Pathological image segmentation for neuroblastoma using the GPU
We present a novel use of GPUs (Graphics Processing Units) for the analysis of histopathologicalimages of neuroblastoma, a childhood cancer. Thanks to the advent of modern microsc...
Antonio Ruiz, Jun Kong, Manuel Ujaldon, Kim L. Boy...
ISVC
2007
Springer
14 years 2 months ago
Motion Projection for Floating Object Detection
Abstract. Floating mines are a significant threat to the safety of ships in theatres of military or terrorist conflict. Automating mine detection is difficult, due to the unpredict...
Zhaoyi Wei, Dah-Jye Lee, David Jilk, Robert B. Sch...
CORR
2011
Springer
211views Education» more  CORR 2011»
13 years 8 days ago
Programming Massively Parallel Architectures using MARTE: a Case Study
—Nowadays, several industrial applications are being ported to parallel architectures. These applications take advantage of the potential parallelism provided by multiple core pr...
Antonio Wendell De Oliveira Rodrigues, Fréd...