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SIGGRAPH
1993
ACM
14 years 17 days ago
Imaging vector fields using line integral convolution
Imaging vector fields has applications in science, art, image processing and special effects. An effective new approach is to use linear and curvilinear filtering techniques to ...
Brian Cabral, Leith Casey Leedom
TITB
2010
167views Education» more  TITB 2010»
13 years 3 months ago
Real-Time Visualized Freehand 3D Ultrasound Reconstruction Based on GPU
Visualized freehand 3-D ultrasound reconstruction offers to image incremental reconstruction during acquisition and guide users to scan interactively for high-quality volumes. We o...
Y. Dai, J. Tian, D. Dong, G. Yan, H. Zheng
IWANN
2005
Springer
14 years 2 months ago
Co-evolutionary Learning in Liquid Architectures
A large class of problems requires real-time processing of complex temporal inputs in real-time. These are difficult tasks for state-of-the-art techniques, since they require captu...
Igal Raichelgauz, Karina Odinaev, Yehoshua Y. Zeev...
ICRA
2009
IEEE
204views Robotics» more  ICRA 2009»
14 years 3 months ago
A high-speed multi-GPU implementation of bottom-up attention using CUDA
— In this paper a novel implementation of the saliency map model on a multi-GPU platform using CUDA technology is presented. The saliency map model is a wellknown computational m...
Tingting Xu, Thomas Pototschnig, Kolja Kühnle...
CORR
2006
Springer
91views Education» more  CORR 2006»
13 years 8 months ago
The Complexity of Mean Flow Time Scheduling Problems with Release Times
We study the problem of preemptive scheduling n jobs with given release times on m identical parallel machines. The objective is to minimize the average flow time. We show that wh...
Philippe Baptiste, Peter Brucker, Marek Chrobak, C...