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AFRICACRYPT
2010
Springer
15 years 9 months ago
Parallel Shortest Lattice Vector Enumeration on Graphics Cards
In this paper we present an algorithm for parallel exhaustive search for short vectors in lattices. This algorithm can be applied to a wide range of parallel computing systems. To ...
Jens Hermans, Michael Schneider 0002, Johannes Buc...
WSCG
2004
172views more  WSCG 2004»
15 years 3 months ago
A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering
We describe a novel load-balancing method for sort-first parallel graphics rendering systems. It gives up geometry data which could be very large and tends to cause unacceptable c...
Zhefan Jin, Jiaoying Shi
125
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ICPPW
2006
IEEE
15 years 8 months ago
Parallel Hyperspectral Image Processing on Commodity Graphics Hardware
Many recent research efforts have been devoted to the use of commodity hardware for solving computationallyintensive scientific problems. Among such problems, hyperspectral imagi...
Javier Setoain, Christian Tenllado, Manuel Prieto,...
IGARSS
2010
15 years 11 days ago
Parallel implementation of the N-FINDR endmember extraction algorithm on commodity graphics processing units
Endmember extraction is an important technique in the context of spectral unmixing of remotely sensed hyperspectral data. Winter's N-FINDR algorithm is one of the most widely...
Sergio Sánchez, Gabriel Martin, Antonio J. ...
PPPJ
2009
ACM
15 years 9 months ago
Automatic parallelization for graphics processing units
Accelerated graphics cards, or Graphics Processing Units (GPUs), have become ubiquitous in recent years. On the right kinds of problems, GPUs greatly surpass CPUs in terms of raw ...
Alan Leung, Ondrej Lhoták, Ghulam Lashari