Sciweavers

3387 search results - page 632 / 678
» Parallel graphics and visualization
Sort
View
ICSE
2008
IEEE-ACM
14 years 10 months ago
Design and implementation of the software architecture for a 3-D reconstruction system in medical imaging
The design and implementation of the reconstruction system in medical X-ray imaging is a challenging issue due to its immense computational demands. In order to ensure an efficien...
Holger Scherl, Stefan Hoppe, Markus Kowarschik, Jo...
MICRO
2009
IEEE
147views Hardware» more  MICRO 2009»
14 years 4 months ago
Complexity effective memory access scheduling for many-core accelerator architectures
Modern DRAM systems rely on memory controllers that employ out-of-order scheduling to maximize row access locality and bank-level parallelism, which in turn maximizes DRAM bandwid...
George L. Yuan, Ali Bakhoda, Tor M. Aamodt
PDCAT
2009
Springer
14 years 4 months ago
CheCUDA: A Checkpoint/Restart Tool for CUDA Applications
Abstract—In this paper, a tool named CheCUDA is designed to checkpoint CUDA applications that use GPUs as accelerators. As existing checkpoint/restart implementations do not supp...
Hiroyuki Takizawa, Katsuto Sato, Kazuhiko Komatsu,...
HPDC
2008
IEEE
14 years 4 months ago
XenLoop: a transparent high performance inter-vm network loopback
Advances in virtualization technology have focused mainly on strengthening the isolation barrier between virtual machines (VMs) that are co-resident within a single physical machi...
Jian Wang, Kwame-Lante Wright, Kartik Gopalan
PPDP
2005
Springer
14 years 3 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet