In this paper we present a design space exploration flow to achieve energy efficiency for streaming applications on MPSoCs while meeting the specified throughput constraints. The ...
Abstract—Multicore systems have not only become ubiquitous in the desktop and server worlds, but are also becoming the standard in the embedded space. Multicore offers programabi...
Yoonseo Choi, Yuan Lin, Nathan Chong, Scott A. Mah...
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
A robust system architecture to achieve optical coherency free optimization. Several methods that had been proposed in the in multiple-beam free-space laser communication links wit...
Dimitrios N. Loizos, Paul-Peter Sotiriadis, Gert C...