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2009
ACM
14 years 4 months ago
FACT: fast communication trace collection for parallel applications through program slicing
A proper understanding of communication patterns of parallel applications is important to optimize application performance and design better communication subsystems. Communicatio...
Jidong Zhai, Tianwei Sheng, Jiangzhou He, Wenguang...
ASPLOS
2006
ACM
14 years 3 months ago
Accelerator: using data parallelism to program GPUs for general-purpose uses
GPUs are difficult to program for general-purpose uses. Programmers can either learn graphics APIs and convert their applications to use graphics pipeline operations or they can ...
David Tarditi, Sidd Puri, Jose Oglesby
PADL
2011
Springer
13 years 21 days ago
Joinads: A Retargetable Control-Flow Construct for Reactive, Parallel and Concurrent Programming
Modern challenges led to a design of a wide range of programming models for reactive, parallel and concurrent programming, but these are often t to encode in general purpose langua...
Tomas Petricek, Don Syme
IPPS
2008
IEEE
14 years 4 months ago
A genetic programming approach to solve scheduling problems with parallel simulation
—Scheduling and dispatching are two ways of solving production planning problems. In this work, based on preceding works, it is explained how these two approaches can be combined...
Andreas Beham, Stephan M. Winkler, Stefan Wagner 0...
ICCS
2005
Springer
14 years 3 months ago
Two Fundamental Concepts in Skeletal Parallel Programming
We define the concepts of nesting mode and interaction mode as they arise in the description of skeletal parallel programming systems. We suggest that these new concepts encapsula...
Anne Benoit, Murray Cole