A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
This paper describes a scheme to implement a shared address space of size m on an n-node mesh, with m polynomial in n, where each mesh node hosts a processor and a memory module. A...
Andrea Pietracaprina, Geppino Pucci, Jop F. Sibeyn
Belief propagation (BP) is an effective algorithm for solving energy minimization problems in computer vision. However, it requires enormous memory, bandwidth, and computation beca...
Chao-Chung Cheng, Chia-Kai Liang, Homer H. Chen, L...
Given a general graph G, a fundamental problem is to find a spanning tree H that best approximates G by some measure. Often this measure is some combination of the congestion and...