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CGI
2001
IEEE
13 years 11 months ago
Dynamic Refinement of Deformable Triangle Meshes for Rendering
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
DAGSTUHL
2008
13 years 9 months ago
Transfinite Interpolation for Well-Definition in Error Analysis in Solid Modelling
An overall approach to the problem of error analysis in the context of solid modelling, analogous to the standard forward/backward error analysis of Numerical Analysis, was describ...
Neil F. Stewart, Malika Zidani
VISSYM
2004
13 years 9 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
CVPR
2006
IEEE
14 years 9 months ago
A Planar Light Probe
We develop a novel technique for measuring lighting that exploits the interaction of light with a set of custom BRDFs. This enables the construction of a planar light probe with c...
Neil G. Alldrin, David J. Kriegman
ICCV
2007
IEEE
14 years 1 months ago
Cortical Folding Development Study based on Over-Complete Spherical Wavelets
We introduce the use of over-complete spherical wavelets for shape analysis of 2D closed surfaces. Bi-orthogonal spherical wavelets have been shown to be powerful tools in the seg...
Peng Yu, B. T. Thomas Yeo, P. Ellen Grant, Bruce F...