We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
With the current progress in robot technology and related areas, sophisticated moving and sensing capabilities are at hand to design robots capable of solving seemingly complex tas...
—Connecting system-level performance models with circuit information has been a long-standing problem in analog/mixed-signal front-ends, like radios and high-speed links. High-sp...
In this paper we present a novel framework for analysing non-stylised motion in order to detect implicitly communicated affect. Our approach makes use of a segmentation technique w...
To answer the critical need for sharable, reusable annotated resources with rich linguistic annotations, we are developing a Manually Annotated Sub-Corpus (MASC) including texts f...
Nancy Ide, Collin F. Baker, Christiane Fellbaum, C...