t] A realistic replacement of the general imitation rule in the Iterated Prisoner Dilemma (IPD) is investigated with simulation on square lattice, whereby the player, with finite m...
The emergence of Grim Trigger as the dominant strategy in the Iterated Prisoner Dilemma (IPD) on a square lattice is investigated for players with finite memory, using three differ...
This paper presents a framework for describing the spatial distribution and the global frequency of agents who play the spatial prisoner’s dilemma with coalition formation. The ...