This paper presents a new algorithm for efficiently verifying timed systems. The new algorithm represents timing information using geometric regions and explores the timed state sp...
In this two-part paper, we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-mult...
This paper deals with the problem of additional sensor location in order to recover the observability of any given part of the state and unknown input for structured linear system...
We describe a new framework for dependency grammar, with a modular decomposition of immediate dependency and linear precedence. Our approach distinguishes two orthogonal yet mutua...
Interactive narrative systems are storytelling systems in which the user can influence the content or ordering of story world events. Conceptually, an interactive narrative can be...