An expectation of a signature system is that a signatory cannot dispute a signature. Aiming at this, the following questions arise: Can documents in electronic commerce on the Inte...
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
SALSA is a link-based ranking algorithm that takes the result set of a query as input, extends the set to include additional neighboring documents in the web graph, and performs a...
We present a method for object categorization in real-world scenes. Following a common consensus in the field, we do not assume that a figure-ground segmentation is available prior...