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» Partially Reflected Diffusion
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ICPR
2006
IEEE
14 years 9 months ago
Automatic Texture Synthesis for Face Recognition from Single Views
One possible solution for pose- and illuminationinvariant face recognition is to employ appearancebased approaches, which rely greatly on correct facial textures. However, existin...
Maylor K. H. Leung, Xiaozheng Zhang, Yongsheng Gao
ICPR
2006
IEEE
14 years 9 months ago
Recognizing Rotated Faces from Two Orthogonal Views in Mugshot Databases
Tolerance to pose variations is one of the key remaining problems in face recognition. It is of great interest in airport surveillance systems using mugshot databases to screen tr...
Xiaozheng Zhang, Yongsheng Gao, Bailing Zhang
I3D
2010
ACM
14 years 5 months ago
Radiance Scaling for Versatile Surface Enhancement
1 We present a novel technique called Radiance Scaling for the depic-2 tion of surface shape through shading. It adjusts reflected light in-3 tensities in a way dependent on both s...
Romain Vergne, Romain Pacanowski, Pascal Barla, Xa...
CVPR
2010
IEEE
14 years 4 months ago
Direct Image Alignment of Projector-Camera Systems with Planar Surfaces
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...
Samuel Audet, Masatoshi Okutomi, Masayuki Tanaka
CGF
2005
98views more  CGF 2005»
13 years 7 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen