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CG
2006
Springer
13 years 11 months ago
A Skat Player Based on Monte-Carlo Simulation
We apply Monte Carlo simulation and alpha-beta search to the card game of Skat, which is similar to Bridge, but different enough to require some new algorithmic ideas besides the t...
Sebastian Kupferschmid, Malte Helmert
ICPP
1998
IEEE
13 years 12 months ago
MPEG-4 Based Interactive Video using Parallel Processing
MPEG-4 which is currently being developed by MPEG (Moving Pictures Experts Group), is poised to become a standard for supporting current and emerging interactive multimedia applic...
Yong He, Ishfaq Ahmad, Ming L. Liou
DAGSTUHL
2007
13 years 9 months ago
Convergence of iterative aggregation/disaggregation methods based on splittings with cyclic iteration matrices
Iterative aggregation/disaggregation methods (IAD) belong to competitive tools for computation the characteristics of Markov chains as shown in some publications devoted to testing...
Ivo Marek, Ivana Pultarová, Petr Mayer
CORR
2008
Springer
86views Education» more  CORR 2008»
13 years 7 months ago
Efficient Algorithmic Techniques for Several Multidimensional Geometric Data Management and Analysis Problems
: In this paper I present several novel, efficient, algorithmic techniques for solving some multidimensional geometric data management and analysis problems. The techniques are bas...
Mugurel Ionut Andreica
DATE
2003
IEEE
87views Hardware» more  DATE 2003»
14 years 1 months ago
A First Step Towards Hw/Sw Partitioning of UML Specifications
This paper proposes a novel methodology tailored to design embedded systems, taking into account the emerging market needs, such as hw/sw partitioning, object-oriented specificati...
William Fornaciari, P. Micheli, Fabio Salice, L. Z...