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» Partitioning Based Algorithms for Some Colouring Problems
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ECAI
2004
Springer
14 years 1 months ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...
ASPDAC
2007
ACM
136views Hardware» more  ASPDAC 2007»
13 years 11 months ago
A Fast and Stable Algorithm for Obstacle-Avoiding Rectilinear Steiner Minimal Tree Construction
- In routing, finding a rectilinear Steiner minimal tree (RSMT) is a fundamental problem. Today's design often contains rectilinear obstacles, like macro cells, IP blocks, and...
Pei-Ci Wu, Jhih-Rong Gao, Ting-Chi Wang
JMIV
2007
145views more  JMIV 2007»
13 years 7 months ago
Level Lines Selection with Variational Models for Segmentation and Encoding
Abstract. This paper discusses the interest of the Tree of Shapes of an image as a region oriented image representation. The Tree of Shapes offers a compact and structured represen...
Coloma Ballester, Vicent Caselles, Laura Igual, Ll...
FOCS
2005
IEEE
14 years 1 months ago
The Closest Substring problem with small distances
In the CLOSEST SUBSTRING problem k strings s1, ..., sk are given, and the task is to find a string s of length L such that each string si has a consecutive substring of length L ...
Dániel Marx
ICALP
2010
Springer
14 years 19 days ago
Network Design via Core Detouring for Problems without a Core
Some of the currently best-known approximation algorithms for network design are based on random sampling. One of the key steps of such algorithms is connecting a set of source nod...
Fabrizio Grandoni, Thomas Rothvoß