Hardware/software partitioning is a crucial problem in embedded system design. In this paper, we provide an alternative approach to solve this problem using Particle Swarm Optimiz...
Alakananda Bhattacharya, Amit Konar, Swagatam Das,...
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual Environments. This immature paradigm of real-time applications has still to sol...
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
An algorithm is described for reconstructing images from colour sensor samples, which need not be aligned nor conform to a rectangular sampling geometry. The algorithm has applica...
— The research field of partitioning for electronic systems started to attract significant attention of scientists about fifteen years ago. Gaining ever more importance due to...