Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
We present two parallel algorithms and their Unified Parallel C implementations for Bayesian indoor positioning systems. Our approaches are founded on Markov Chain Monte Carlo si...
Algebraic factorization is an extremely important part of any logic synthesis system but is computationally expensive. Hence it is important to look at parallel processing to spee...
Temperature affects not only the reliability but also the performance, power, and cost of the embedded system. This paper proposes a thermal-aware task allocation and scheduling a...
Abstract— The most widely applied resource allocation strategy is to balance, or equalize, the total workload assigned to each resource. In mobile multi-agent systems, this princ...
Marco Pavone, Alessandro Arsie, Emilio Frazzoli, F...