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ICWL
2007
Springer
14 years 2 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
COMAD
2008
13 years 10 months ago
Concurrency Control in Distributed MRA Index Structure
Answering aggregate queries like sum, count, min, max over regions containing moving objects is often needed for virtual world applications, real-time monitoring systems, etc. Sin...
Neha Singh, S. Sudarshan
PE
2011
Springer
167views Optimization» more  PE 2011»
13 years 3 months ago
Passage-time computation and aggregation strategies for large semi-Markov processes
High-level semi-Markov modelling paradigms such as semi-Markov stochastic Petri nets and process algebras are used to capture realistic performance models of computer and communic...
Marcel C. Guenther, Nicholas J. Dingle, Jeremy T. ...
SDL
2007
192views Hardware» more  SDL 2007»
13 years 10 months ago
OpenComRTOS: An Ultra-Small Network Centric Embedded RTOS Designed Using Formal Modeling
Abstract. OpenComRTOS is one of the few Real-Time Operating Systems (RTOS) for embedded systems that was developed using formal modeling techniques. The goal was to obtain a proven...
Eric Verhulst, Gjalt G. de Jong
ATAL
2010
Springer
13 years 9 months ago
A distributed algorithm for anytime coalition structure generation
A major research challenge in multi-agent systems is the problem of partitioning a set of agents into mutually disjoint coalitions, such that the overall performance of the system...
Tomasz P. Michalak, Jacek Sroka, Talal Rahwan, Mic...