In this paper we present an approach to the scheduling and voltage scaling of low-power fault-tolerant hard real-time applications mapped on distributed heterogeneous embedded sys...
Abstract. In this paper, we propose a new bulk-loading technique for high-dimensional indexes which represent an important component of multimedia database systems. Since it is ver...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
The number of applications with many parallel cooperating processes is steadily increasing, and developing efficient runtimes for their execution is an important task. Several fram...
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...