In this paper we present a programmable networking model that provides a common framework for understanding the state-of-the-art in programmable networks. A number of projects are...
Andrew T. Campbell, Michael E. Kounavis, John B. V...
—In this paper we present a design methodology for the identification and development of a suitable hardware platform (including dedicated hardware accelerators) for the data pl...
Sebastian Hessel, David Szczesny, Shadi Traboulsi,...
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
This paper presents a support for the development of Distributed Virtual Environments (DVEs) on P2P architectures. A hierarchical overlay is defined by pairing each peer with a wei...