This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
In this paper we describe how we moved from ethnographic study to design and testing of a Mixed Reality (MR) system, supporting collaborative troubleshooting of office copiers and...
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
We have adopted a numerical method from computational fluid dynamics, the Lattice Boltzmann Method (LBM), for real-time simulation and visualization of flow and amorphous phenomen...
Copyright 2004 IEEE. Published in Conference on Computer Vision and Pattern Recognition (CVPR-2004), June 27 - July 2, 2004, Washington DC. Personal use of this material is permit...