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» Passive Control Architecture for Virtual Humans
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ICRA
2000
IEEE
141views Robotics» more  ICRA 2000»
13 years 11 months ago
Haptic Rendering of Planar Rigid-Body Motion using a Redundant Parallel Mechanism
We present a system for rendering planar rigid-body motion by means of a redundant parallel mechanism. The device design, the control architecture and the passive virtual environm...
Daniela Constantinescu, Icarus Chau, Simon P. DiMa...
DAGSTUHL
2003
13 years 8 months ago
A Human-Like Robot Hand and Arm with Fluidic Muscles: Biologically Inspired Construction and Functionality
Humanoid robots are fascinating from two points of view, firstly their construction and secondly because they lend life to inanimate objects. The combination of biology and robots ...
Ivo Boblan, Rudolf Bannasch, Hartmut Schwenk, Fran...
ICRA
1999
IEEE
65views Robotics» more  ICRA 1999»
13 years 11 months ago
A General Framework for Cobot Control
A general framework is presented for the design and analysis of cobot controllers. Cobots are inherently passive robots intended for direct collaborative work with a human operator...
R. Brent Gillespie, J. Edward Colgate, Michael A. ...
ISUVR
2007
13 years 8 months ago
Realizing Seamless Interaction: a Cognitive Agent Architecture for Virtual and Smart Environments
Abstract— We propose a cognitively motivated vertically layered two-pass agent architecture for realizing responsiveness, reactivity, and pro-activeness of smart objects, smart e...
Youngho Lee, Hedda Rahel Schmidtke, Youngjung Suh,...
IVA
2005
Springer
14 years 28 days ago
Autonomous Virtual Agents Learning a Cognitive Model and Evolving
In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
Toni Conde, Daniel Thalmann