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» Passive Control Architecture for Virtual Humans
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AGENTS
2000
Springer
14 years 3 months ago
Dynamically altering agent behaviors using natural language instructions
Smart avatars are virtual human representations controlled by real people. Given instructions interactively, smart avatars can act as autonomous or reactive agents. During a real-...
Rama Bindiganavale, William Schuler, Jan M. Allbec...
ATAL
2008
Springer
14 years 25 days ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
VRST
2006
ACM
14 years 4 months ago
Sceptre: an infrared laser tracking system for virtual environments
In this paper a 3D tracking system for Virtual Environments is presented which utilizes infrared (IR) laser technology. Invisible laser patterns are projected from the user(s) to ...
Christian Wienss, Igor N. Nikitin, Gernot Goebbels...
HAPTICS
2006
IEEE
14 years 4 months ago
Control and Performance of the Rotational-to-Linear Cobotic Transmission
We examine the motion control bandwidth and stable impedance range of the Cobotic Hand Controller, a novel, six-degree-offreedom, admittance controlled haptic display. A highly ge...
Eric L. Faulring, J. Edward Colgate, Michael A. Pe...
AAAI
2004
14 years 7 days ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...