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VC
2010
160views more  VC 2010»
13 years 5 months ago
A lightweight approach to repairing digitized polygon meshes
Abstract When designing novel algorithms for geometric processing and analysis, researchers often assume that the input conforms to several requirements. On the other hand, polygon...
Marco Attene
ICCV
2009
IEEE
15 years 11 days ago
Template-Free Monocular Reconstruction of Deformable Surfaces
It has recently been shown that deformable 3D surfaces could be recovered from single video streams. However, ex- isting techniques either require a reference view in which the ...
Aydin Varol, Mathieu Salzmann, Engin Tola, Pascal ...
ICPR
2008
IEEE
14 years 8 months ago
Seamless image-based texture atlases using multi-band blending
In this paper, we propose a novel method for creating a high-quality texture atlas from a 3D model and a set of calibrated images. Our method focuses on avoiding visual artifacts ...
Cédric Allène, Jean-Philippe Pons, R...
CVPR
2010
IEEE
13 years 7 months ago
Free-form mesh tracking: A patch-based approach
In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models...
Cedric Cagniart, Edmond Boyer, Slobodan Ilic
CGF
2002
95views more  CGF 2002»
13 years 7 months ago
Intrinsic Parameterizations of Surface Meshes
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Mathieu Desbrun, Mark Meyer, Pierre Alliez