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INFOCOM
2010
IEEE
13 years 5 months ago
Multipath Wireless Network Coding: A Population Game Perspective
We consider wireless networks in which multiple paths are available between each source and destination. We allow each source to split traffic among all of its available paths, and...
Vinith Reddy, Srinivas Shakkottai, Alexander Sprin...
IWEC
2010
13 years 9 months ago
Analyzing Computer Game Narratives
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Clark Verbrugge, Peng Zhang
ATAL
2007
Springer
14 years 1 months ago
Routing games with an unknown set of active players
In many settings there exists a set of potential participants, but the set of participants who are actually active in the system, and in particular their number, is unknown. This ...
Itai Ashlagi, Dov Monderer, Moshe Tennenholtz
AICT
2006
IEEE
14 years 1 months ago
Recipient Anonymity in a Structured Overlay
An open problem in structured overlay networks is related to the anonymity to be provided to recipients, namely, those nodes who respond to request messages. Such a feature is of ...
Giuseppe Ciaccio
GLOBECOM
2007
IEEE
14 years 1 months ago
Non-Cooperative Design of Translucent Networks
This paper introduces a new game theoretic formulation for the design and routing of resilient and translucent networks. An integer linear programming (ILP) modeling is also presen...
Benoît Châtelain, Shie Mannor, Fran&cc...