This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
— This paper investigates the path protection problem in mesh networks under multiple generic risks. Disjoint logical links may fail simultaneously if they share the same compone...
A novel approach is presented to select multiple key frames within an isolated video shot where there is camera motion causing significant scene change. This is achieved by determ...
A new graph-based evolutionary algorithm named “Genetic Network Programming, GNP” has been proposed. GNP represents its solutions as directed graph structures, which can improv...
—This paper presents an operational rate-distortion (ORD) optimal approach for skeleton-based boundary encoding. The boundary information is first decomposed into skeleton and di...
Haohong Wang, Guido M. Schuster, Aggelos K. Katsag...