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» Pattern Languages in Interaction Design
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SIGSOFT
2007
ACM
14 years 9 months ago
Beyond refactoring: a framework for modular maintenance of crosscutting design idioms
Despite the automated refactoring support provided by today's IDEs many program transformations that are easy to conceptualize-such as improving the implementation of a desig...
Macneil Shonle, William G. Griswold, Sorin Lerner
DATE
2003
IEEE
132views Hardware» more  DATE 2003»
14 years 1 months ago
Introspection in System-Level Language Frameworks: Meta-Level vs. Integrated
Reflection and automated introspection of a design in system level design frameworks are seen as necessities for the CAD tools to manipulate the designs within the tools. These f...
Frederic Doucet, Sandeep K. Shukla, Rajesh K. Gupt...
COMPUTER
2006
98views more  COMPUTER 2006»
13 years 8 months ago
Componentization: The Visitor Example
: In software design, laziness is a virtue: it's better to reuse than to redo. Design patterns are a good illustration. Patterns, a major advance in software architecture, pro...
Bertrand Meyer, Karine Arnout
TEDU
2010
96views Education» more  TEDU 2010»
13 years 6 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
JNCA
2008
96views more  JNCA 2008»
13 years 8 months ago
Patterns of message interchange in decoupled hypermedia systems
Open hypermedia systems provide a decoupled approach to structural computing. This entails that the architecture of the systems are made up of user agents that communicate with di...
Sinuhé Arroyo, Miguel-Ángel Sicilia,...