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AUIC
2006
IEEE
14 years 1 months ago
Patternprogrammer: yet another rule-based programming environment for children
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...
Tim Wright
JCDL
2003
ACM
231views Education» more  JCDL 2003»
14 years 23 days ago
Acquisition, Representation, Query and Analysis of Spatial Data: A Demonstration 3D Digital Library
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
Jeremy Rowe, Anshuman Razdan, Arleyn Simon
MVA
2007
210views Computer Vision» more  MVA 2007»
13 years 9 months ago
Represent Image Contents Using Curves and Chain Code
This paper presents a new approach to extracting and representing structural features of images. The approach is based on both a region-based analysis and a contour-based analysis...
Pornchai Mongkolnam, Chakarida Nukoolkit, Thanee D...
ESWA
2008
134views more  ESWA 2008»
13 years 6 months ago
Neighborhood classifiers
K nearest neighbor classifier (K-NN) is widely discussed and applied in pattern recognition and machine learning, however, as a similar lazy classifier using local information for...
Qinghua Hu, Daren Yu, Zongxia Xie
ASUNAM
2009
IEEE
13 years 5 months ago
Automatically Detecting Points of Interest and Social Networks from Tracking Positions of Avatars in a Virtual World
With hundreds of millions of users already today, virtual worlds will become an important factor in tomorrow's media landscape. In a virtual world, users are represented by s...
Frank Kappe, Bilal Zaka, Michael Steurer