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» Pattern computation in neural communication systems
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INFOCOM
2003
IEEE
14 years 25 days ago
Optimizing Route-Cache Lifetime in Ad Hoc Networks
—On-demand routing reduces the control overhead in mobile ad hoc networks, but it has the major drawback of introducing latency between route-request arrival and the determinatio...
Ben Liang, Zygmunt J. Haas
NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
PPOPP
2009
ACM
14 years 8 months ago
MPIWiz: subgroup reproducible replay of mpi applications
Message Passing Interface (MPI) is a widely used standard for managing coarse-grained concurrency on distributed computers. Debugging parallel MPI applications, however, has alway...
Ruini Xue, Xuezheng Liu, Ming Wu, Zhenyu Guo, Weng...
CLUSTER
2004
IEEE
13 years 11 months ago
Application-specific scheduling for the organic grid
We propose a biologically inspired and fully-decentralized approach to the organization of computation that is based on the autonomous scheduling of strongly mobile agents on a pe...
Arjav J. Chakravarti, Gerald Baumgartner, Mario La...
ICDCS
2009
IEEE
14 years 2 months ago
Explicit Batching for Distributed Objects
Although distributed object systems, for example RMI and CORBA, enable object-oriented programs to be easily distributed across a network, achieving acceptable performance usually...
Eli Tilevich, William R. Cook, Yang Jiao