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» Pattern computation in neural communication systems
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INFOCOM
2003
IEEE
15 years 9 months ago
Optimizing Route-Cache Lifetime in Ad Hoc Networks
—On-demand routing reduces the control overhead in mobile ad hoc networks, but it has the major drawback of introducing latency between route-request arrival and the determinatio...
Ben Liang, Zygmunt J. Haas
NETGAMES
2006
ACM
15 years 10 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
137
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PPOPP
2009
ACM
16 years 4 months ago
MPIWiz: subgroup reproducible replay of mpi applications
Message Passing Interface (MPI) is a widely used standard for managing coarse-grained concurrency on distributed computers. Debugging parallel MPI applications, however, has alway...
Ruini Xue, Xuezheng Liu, Ming Wu, Zhenyu Guo, Weng...
CLUSTER
2004
IEEE
15 years 7 months ago
Application-specific scheduling for the organic grid
We propose a biologically inspired and fully-decentralized approach to the organization of computation that is based on the autonomous scheduling of strongly mobile agents on a pe...
Arjav J. Chakravarti, Gerald Baumgartner, Mario La...
ICDCS
2009
IEEE
15 years 10 months ago
Explicit Batching for Distributed Objects
Although distributed object systems, for example RMI and CORBA, enable object-oriented programs to be easily distributed across a network, achieving acceptable performance usually...
Eli Tilevich, William R. Cook, Yang Jiao