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» Patterns, Tools and Models for Interaction Design
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CW
2003
IEEE
14 years 4 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
HAPTICS
2006
IEEE
14 years 4 months ago
Design and Development of a General Purpose 7 DOF Haptic Device
A seven degree-of-freedom (DOF) haptic device has been developed with applications towards robot-assisted minimally invasive surgery. The device consists of four degrees of force ...
Gregory Tholey, Jaydev P. Desai
CGA
2008
13 years 10 months ago
Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models
The rapid evolution of automatic shape acquisition technologies will make huge amount of sampled 3D data available in the near future. Cultural Heritage (CH) domain is one of the ...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
ENVSOFT
2007
108views more  ENVSOFT 2007»
13 years 10 months ago
Modeling biocomplexity - actors, landscapes and alternative futures
: Increasingly, models (and modelers) are being asked to address the interactions between human influences, ecological processes, and landscape dynamics that impact many diverse as...
John P. Bolte, David W. Hulse, Stanley V. Gregory,...
MM
1996
ACM
168views Multimedia» more  MM 1996»
14 years 2 months ago
Do Story Agents Use Rocking Chairs? The Theory and Implementation of One Model for Computational Narrative
Narrative structure models are useful tools for understanding how and why narratives of any medium affect an audience's level of participation in their role of story reconstr...
Kevin M. Brooks