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» Patterns, Tools and Models for Interaction Design
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CHI
2007
ACM
14 years 10 months ago
Voyagers and voyeurs: supporting asynchronous collaborative information visualization
This paper describes mechanisms for asynchronous collaboration in the context of information visualization, recasting visualizations as not just analytic tools, but social spaces....
Jeffrey Heer, Fernanda B. Viégas, Martin Wa...
CGA
1999
13 years 10 months ago
Dynamics Modeling and Culling
emsintovirtualenvironments,whileabstracting the modeling process as much as possible. To achieve efficiency,weconcentrateoncullingdynamicalsystems: if the system is not in view, we...
Stephen Chenney, Jeffrey Ichnowski, David A. Forsy...
KI
2008
Springer
13 years 10 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
CODES
2008
IEEE
14 years 6 days ago
Software optimization for MPSoC: a mpeg-2 decoder case study
Using traditional software profiling to optimize embedded software in an MPSoC design is not reliable. With multiple processors running concurrently and programs interacting, trad...
Eric Cheung, Harry Hsieh, Felice Balarin
SNPD
2008
13 years 12 months ago
The Implementation and Execution Framework of a Role Model Based Language, EpsilonJ
In the social reality, objects communicate with each other by means of assuming roles to establish collaboration, and then can adaptively change their roles to obtain other intera...
Supasit Monpratarnchai, Tamai Tetsuo