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» Patterns, Tools and Models for Interaction Design
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HAPTICS
2002
IEEE
14 years 14 days ago
Understanding of Fingernail-Bone Interaction and Fingertip Hemodynamics for Fingernail Sensor Design
When the human fingertip is pressed against a surface or bent, the hemodynamic state of the fingertip is altered due to mechanical interactions between the fingernail and bone. No...
Stephen A. Mascaro, H. Harry Asada
ER
2001
Springer
96views Database» more  ER 2001»
14 years 2 hour ago
Process Patterns to Generate E-commerce Systems
: In electronic commerce, two fundamental types of models are business models and process models. While a business model is concerned with value exchanges between actors, a process...
Prasad Jayaweera, Paul Johannesson, Petia Wohed
CGF
2008
103views more  CGF 2008»
13 years 7 months ago
An Example-based Procedural System for Element Arrangement
We present a method for synthesizing two dimensional (2D) element arrangements from an example. The main idea is to combine texture synthesis techniques based-on a local neighborh...
Takashi Ijiri, Radomír Mech, Takeo Igarashi...
CORR
2007
Springer
97views Education» more  CORR 2007»
13 years 7 months ago
IRVO: an Interaction Model for designing Collaborative Mixed Reality systems
This paper presents an interaction model adapted to mixed reality environments known as IRVO (Interacting with Real and Virtual Objects). IRVO aims at modeling the interaction bet...
René Chalon, Bertrand T. David
CSCW
2002
ACM
13 years 7 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...